Software Engineer (New Grad) – C++, C#

Posted 5 months ago
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Job Description

Senior Game Modes Software Engineer – American Football
Job title: Software Engineer (New Grad) – C++, C#

Company: Electronic Arts

Job description: Why join Frostbite?Frostbite is EA’s multi-platform game development engine. Our global team empowers game creators to shape the future of gaming by developing creative engine features and tools. We are proud to have thousands of game developers worldwide using Frostbite to create some of the most amazing games and player experiences in the industry including the Battlefield, FC, and Madden franchises.The mission of the Animation, Cinematics, and Characters team is to develop tools, workflows, and cutting edge features that empower content creators to accomplish their vision for EA’s games.What you will do:You will report to the team’s Engineering Manager as a member of our global development teamYou will work in close collaboration with engineers and content creators from across the Frostbite team and our world-class game team customersYou will create new cost-effective, scalable, performant, testable, and usable engine tools and workflowsGather requirements from game team developers and write technical design specificationsCollaborate with others to improve our existing tools and workflowsIdentify, debug, and resolve issues in familiar and unfamiliar codeYou will provide support to game team partners by addressing any bugs or issues and coordinating cooperative development of essential featuresAdvocate for and help improve processes to implement engineering best practicesYou will demonstrate professional engineering capabilities by delivering high quality solutionsWho you are:You have 1 or more years of recent experience in C++ and maybe even dabbled in C# or WPFYou are excited by the opportunity to work on core character, animation and cinematic features and toolingYou have experience developing AAA titles for modern Game Consoles, or mobile platforms or you have experience with game engine developmentYou have experience working with source control (Perforce, Git, etc)You have experience driving features from gathering requirements, through development, to providing supportYou are experienced working with agile/scrum processesBC COMPENSATION AND BENEFITSThe base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.BASE SALARY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $79,900 – $111,900 CAN AnnuallyBase salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Expected salary: $79900 – 111900 per year

Location: Vancouver, BC

Job date: Tue, 23 Jul 2024 22:31:26 GMT

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